PRO1430: Development Project

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Dragon in Zbrush!

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1 Dragon in Zbrush! on Thu May 06, 2010 5:07 pm

After the modeling, Zbrush is used for adding more detials. A normal map will be rendered after the Zbrush job.

*First of all, I should do the UV job. It was boring, but it's important. Shocked

*The work in Zbrush should be started from the main part. I used Move tool to adjust the a little bit of the model and made the spikes.

*About the scale part, I used a lizard's skin picture as a alpha brush. It's good but not perfect. I tried to draw the whole body, some parts are good but some are bad, so please give me some advice. Very Happy Very Happy

I haven's finish it yet and any suggestion are welcomed! PLZ! Shocked cyclops

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